COURSE INTRODUCTION AND APPLICATION INFORMATION


Course Name
Film Production I
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
CDM 301
Fall
4
4
6
12
Prerequisites
 CDM 202To succeed (To get a grade of at least DD)
Course Language
English
Course Type
Required
Course Level
First Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course Discussion
Critical feedback
Jury
Performance
Lecture / Presentation
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives This course will teach advanced digital filmmaking skills with lectures, screenings, discussions and hands-on practice in studio and in the field. Focus is on sharpening & introducing advanced skills in pre-production, production, and post-production. In addition, the courses will orient students toward a theoretical understanding of visual language and a comprehension of narrative storytelling structure in a cinematic context.
Learning Outcomes The students who succeeded in this course;
  • Can execute best film practices/habits including detailed planning, management, collaboration and division of labor.
  • Has the knowledge to describe the entire filmmaking process from idea to final cut.
  • Commands skills for decision making on collaboration issues with different principles in media
production
  • Demonstrates technical skills in digital filmmaking.
  • Is able to analyze various techniques used in visual storytelling.
Course Description This is a studio course comprised of lectures and screenings on pertinent topics as well as hands-on teaching and demonstrations of various techniques and skills for digital filmmaking. There will be individual assignments pertaining to story development and translating ideas and concepts into visual language. In addition, there will be individual in-class presentations, assignments and a post-production assignment.
Related Sustainable Development Goals

 



Course Category

Core Courses
Major Area Courses
X
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Course Introduction Viewing: The Five Obstructions,(2003), Jorgen Leth& Lars Von Trier
2 Wrap up of the technical skills from the previous semester Reading: — Mascelli, Joseph V. - Five C's of Cinematography, Silman-James Press, (2005), Chapter 1,pgs. 11 – 67.
3 Introduction to Professional Cameras/ Camera Workflow
4 Professional Camera techniques Homework /Assignment #1: Technical camera and lighting
5 Introduction to Artificial Lighting Techniques Reading: — Edgar-Hunt, Robert,Marland, John,Rawle, Steven – The Language of Film,AVA Publishing, (2010), “Narrative”, pgs. 38 – 57.
6 Artificial lighting techniques continued Project Development / Research Homework /Assignment #2: Pitching
7 Introduction to sound recording techniques Pre-Production
8 Sound recording techniques continued Individual Project consultations
9 Technical / Equipment Assessment Midterm/Oral Exam
10 Production Homework/ Assignment #3: Dossier
11 Post Production Raw footage review Reading: Murch, Walter – In The Blink of an Eye, Silman-James Press, (2001), pgs. 1 – 28.
12 Post-Production Rough cuts
13 Post-Production — Color Grading Fine Cut with subtitles
14 Presentation of final cut Presentation/Jury
15 Semester review
16 Semester review
Course Notes/Textbooks
Suggested Readings/Materials

Edgar-Hunt, Robert.,Marland, John.,Rawle, Steven - Language of Film

 

Alan Bermingham - Location Lighting for Television

 

Joseph V. Mascelli - Five C's of Cinematography

 

Paul Martingell - Better Location Shooting Techniques for Video Production

 

Jay Rose - Producing Great Sound for Film and Video

 

Dion Scoppettuolo; Paul Saccone - The Beginner’s Guide to DaVinci Resolve 16

 

Daria Fissoun - Color Correction with DaVinci Resolve 16

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
3
30
Presentation / Jury
1
40
Project
Seminar / Workshop
Oral Exam
1
20
Midterm
Final Exam
Total

Weighting of Semester Activities on the Final Grade
5
60
Weighting of End-of-Semester Activities on the Final Grade
1
40
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
8
128
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
2
Study Hours Out of Class
14
3
42
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
3
15
Presentation / Jury
1
92
Project
Seminar / Workshop
Oral Exam
1
21
Midterms
Final Exams
    Total
360

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to have fundamental knowledge about narrative forms in cinema, digital and interactive media, and the foundational concepts relevant to these forms.

X
2

To be able to create narratives based on creative and critical thinking skills, by using the forms and tools of expression specific to cinema and digital media arts.

X
3

To be able to use the technical equipment and software required for becoming a specialist/expert in cinema and digital media.

X
4

To be able to perform skills such as scriptwriting, production planning, use of the camera, sound recording, lighting and editing, at the basic level necessary for pre-production, production and post-production phases of an audio-visual work; and to perform at least one of them at an advanced level.

X
5

To be able to discuss how meaning is made in cinema and digital media; how economy, politics and culture affect regimes of representation; and how processes of production, consumption, distribution and meaning-making shape narratives.

X
6

To be able to perform the special technical and aesthetic skills at the basic level necessary to create digital media narratives in the fields of interactive film, video installation, experimental cinema and virtual reality.

X
7

To be able to critically analyze a film or digital media artwork from technical, intellectual and artistic perspectives.

8

To be able to participate in the production of a film or digital media artwork as a member or leader of a team, following the principles of work safety and norms of ethical behavior.

X
9

To be able to stay informed about global scientific, social, economic, cultural, political, institutional and industrial developments. 

X
10

To be able to develop solutions to legal, scientific and professional problems surrounding the field of cinema and digital media.

X
11

To be able to use a foreign language to communicate with colleagues and collect data in the field of cinema and digital media. ("European Language Portfolio Global Scale", Level B1).

X
12

To be able to use a second foreign language at the medium level.

13

To be able to connect the knowledge accumulated throughout human history to the field of expertise.

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest